Webprivate static string GetKeywordName (string propName, string name) internal class MaterialEnumDrawer : MaterialPropertyDrawer. // Single argument: enum type name; entry names & values fetched via reflection. var loadedTypes = TypeCache.GetTypesDerivedFrom (typeof (Enum)); WebEditorGUI.showMixedValue = prop.hasMixedValue; var value = (int)prop.floatValue; value = EditorGUI.Popup(position, label, value, keywords); EditorGUI.showMixedValue = false; if …
EditorGUI.showMixedValue - Hubwiz.com
WebC# (CSharp) UnityEditor ColorPickerHDRConfig - 7 examples found. These are the top rated real world C# (CSharp) examples of UnityEditor.ColorPickerHDRConfig extracted from open source projects. You can rate examples to help us improve the quality of examples. Programming Language: C# (CSharp) Namespace/Package Name: UnityEditor. WebAug 24, 2024 · EditorGUI.showMixedValue = property.hasMultipleDifferentValues; property.objectReferenceValue = DrawScriptableObjectSelectionControl ( position, label, property.objectReferenceValue as ScriptableObject, property, attribute); EditorGUI.showMixedValue = restoreShowMixedValue; } setting up a ridgeway grandfather clock
EditorGUILayout Fields which properly handles multi-object editing
Webvalue = EditorGUI.Popup (position, label, value, keywords); EditorGUI.showMixedValue = false; if (EditorGUI.EndChangeCheck ()) { prop.floatValue = value;SetKeyword (prop, value); } } public override void Apply (MaterialProperty prop) { base.Apply (prop); if (!IsPropertyTypeSuitable (prop))return; if (prop.hasMixedValue)return; SetKeyword (prop, … http://man.hubwiz.com/docset/Unity_3D.docset/Contents/Resources/Documents/docs.unity3d.com/ScriptReference/EditorGUI-showMixedValue.html WebEditorGUI.showMixedValue = m_Size.hasMultipleDifferentValues; FloatFieldLabelAbove (Styles.widthLabel, m_Size.FindPropertyRelative ("x")); FloatFieldLabelAbove (Styles.heightLabel, m_Size.FindPropertyRelative ("y")); EditorGUI.showMixedValue = false; EditorGUILayout.EndHorizontal (); m_ShowTileMode.target = ShouldShowTileMode (); setting up ark dedicated server