Nettet19. mai 2024 · There is a Instantiate method with Parent parameter, so you can create new GO as a child of your parent public static Object Instantiate (Object original, … Nettet21. des. 2024 · If you are wanting to instantiate a GameObject to a position relative to the parent, you will need to instantiate as a child first and then set the position in a second …
Instantiate as child - Unity Forum
Nettet24. aug. 2024 · The method Instantiate has several overloads, where you can specify a parent object. This was the simplest example. Important! The example above does NOT modify position or rotation. It only acts as you would drag&drop a gameobject in the Hierarchy below another one. See Instatiate for the overload you need. Share Follow feitian manager
【Unity】Instantiate()メソッドのオーバーロード ソフトライム
Nettet29. mar. 2024 · Create a child to player's ship. Move the child transform to where you want to spawn your bullet from, in your case at the end of canon. Then click on the gameobject where you have the playerController. And drag that child you created to the shotSpawn at the Inspector. – Aykut Karaca Mar 29, 2024 at 14:00 Add a comment 1 Answer Sorted … Nettet22. aug. 2024 · As mentioned by user Zibelas, you can use the Instantiate(Object original, Transform parent) function to instantiate an object. This will immediately set parent as its parent after its creation, thus it will become a child of the parent Transform. Usage: GameObject newObject = Instantiate(originalPrefab, newParent); This is equivalent to … NettetInstantiate can be used to create new objects at runtime. Examples include objects used for projectiles, or particle systems for explosion effects. using UnityEngine; // … feitian meaning